change your renderer from Maya Software to Mental Ray and in the quality settings you can lower the Sampling. your textures are probably blurring from the Filter setting in the texture sample. Go to the texture file in Maya - Effects - Filter (default is 1.0) change to 0.0 and it will disable any blurring on your texture.…
Hello everyone I've been looking everywhere on the internet for some help on this and had no results, so I am hoping someone here can help. I am trying to recreate models in this style: http://www.kennethfejer.com/lowpoly.html As you can see the edges are pixelated im guessing its just anti aliasing removed, also the…