My portfolio is turning into a planetarium of exotic and strange models. There is way too much going on, and I have not received a single email from an employer regarding my portfolio. What I take from this: either I'm ugly, or my art is. http://goswick.carbonmade.com/ I've only been in the art game for 2 years, portfolio…
as for art, Id remove all crap which basically no game-art employer/client is interested in. 1. Pistol has quite tight edges, soften them up, bake it down into lowpoly and make textures 2. freelance work - I personally dont seea reason to add random hipoly pieces like small bottles which you model in 10 minutes or jsut…