For UE4 you need to pay separatelly for possibility to output to consoles. You need to share 5% of you income from released material till the end of the world. With Unity you pay 1500$ and that's it. You can pay additionally for iOS/Andrid support (1500$ each) but it's still less than paying couple thousands/millions each…
I doubt the Snowdrop engine will be open to the public, it's probably something similar to the Frosbite engine. Internal use only. Between Unity and UE4 I would say it depends of the type of architecture you plan : dynamic lighting or not ? UE4 has a great GI but is static, while Unity 5 is powered by enlighten and support…
But Unity is like $1,500. UE4- $19 per month CE-$9 per month Btw,I have been wondering if CE allows u to continue using the downloaded version if u decide to cancel ur subscription or u need to continue paying every month?
Just to be clear, here is an official word from Epic about enlighten : https://answers.unrealengine.com/questions/12764/is-the-enlighten-middleware-included-with-all-lice.html I wouldn't rely on the LPV currently in UE4 to decide your engine choice. The feature is far from being usable at the moment. It works in Fable…
You guys may have a point but must it be very photorealistic?If it looks good,thats all that matters especially for arch viz.We are getting there.I see a lot of people using game engines for renders rather than renderfarms especially with this generation of game engines.The graphics seem good enough especially for…