Hey everyone! Im working on a sculpt that I plan on turning into a game res model. Im having a hard time trying to push it more and I was hoping you guys and gals can help get me in the right direction. :) A few issues I noticed I needed to fix when I exported the screen grab. 1: Deltoids need more work 2: clavicle ends in…
Looking good. I was also a bit confused on the human portion, just like artofkee. The wrists need a bit more detail. Feels like you put in a crap ton of work at the chest and back, but then the detail fades as the eye follows down the arms and legs.
I got confused for a second. I thought the monster was sucking the man in? Or something like his head somehow got stuck inside the monster. The concept is pretty cool though. Maybe a bit smoother transition between the man and the monster. Sweet sculpt though!