How can I be? He specifically joined these forums to advertise openings for artists to work for free on his project. He may not even have the first clue of Polycount being a place for proper, professional criticism. There is no point giving helpful criticism when CobaltUDK didn't ask for any feedback. He simply just jammed…
It's always possible to give constructive criticism. Your post comes off as being childish whereas ExcessiveZero's post comes off as being helpful. At the end of the day, if you can't say anything positive or you can't provide constructive criticism, then why post at all? If you look at the Pimping and Previews section,…
Just for the sake of moving the discussion forward. How about you pitch the game design to us. You say it is sandbox. Sandbox isn't a game genre, it doesn't outline anything mechanically. So lets say this is an RPG. Is it story based where you have an overarching story moved forward with quests? Is it a boss battle game…
I'm not sure how i was being negative. I was simply trying to understand what it is he is trying to do. From what i could see is that there is a bunch of implemented disparate game mechanics, and i wanted to understand if there is a core design to tie it all together. And as far as innovation. it IS super important,…
Because this is not a game. Also is not the game I want to do, as I said in the video and in the text. This is what I have learned to do with UDK in a year, so there are swords and rifles, horses and cars, etc. I have tried to do several common things in the games only for learning. I wanted to learn to code a firearm, I…
Thanks NegevPro. If this game doesn't work there will be time for smaller projects. Along the way we have learned much more than starting with something small. At least for me, with all the work done this last year, leaving behind complex mechanics I've already done to go to simpler mechanics will not contribute much to my…
you guys are really funny when it comes to someone offering work on here and you guys complain about art/design/etc But then there is a thread just bellow this that complains you jokers are losing work or cant get a job. Bitch in your brain not in public and apply and get paid and cry after you can eat and sleep for…
The negativity on this thread is ridiculous! > I've created a solid game its working and using placeholder assets atm, its a good place for a new artist to show off their best work (with generous restrictions) running real time in an actual game and as it's working and very broad your time won't be wasted, and if the…
So my view here is: 1. You seem super passionate about this (and understandably so), and that's a good thing! It makes me want to help you out! 2. Unfortunately, I and many other artists here either work fulltime, or freelance, or both. This means that taking on free work is almost impossible for us. Now, I know you're…