I've just got my latest Tech Art creation approved on Creative Crash: Nightshade Materializer is a Maya tool for managing and working with scene materials. It's a Swiss Army Knife -styled tool with loads of features aimed to make the life easier for the 3D Artist and/or Level Designer working in Maya. It's written entirely…
As of now, this tool only supports surface shaders. I'm going to add support for mental ray shaders in the future though. As for vray, I would need a scene with vray materials in order to add support for that.