It's not that hard to guess? Just make realistic art? Grounded in reality things? Sci-Fi with realistic materials etc etc, the rest is just sci-fi or fantasy dressing.
Would be nice if multi-genre studios (Ubi, Bio, etc.) with incoming new IPs would at least clue prospectives in their new recruitment ads what kinda style they'd be looking up when they crew up. Could they even just post a concept art along with the ad to signal what new franchise they're gonna make so people can tailor…
I mentioned it on Twitter - I disagree with the diversify your portfolio advice. Shouldn't you be applying to studios that have an art style you enjoy doing? I could put some modern military shooter characters into my portfolio but when it comes to the interview it will be obvious that I'm not that excited about working…
Thats what I mean in no.3. I had A LOT of people coming to me with a very specific style - when I see that, it tells me a) they can't do the job I would need them to and b) They probably wouldn't enjoy it anyway. Do what you want, imo, but just don't be surprised when a company that does something totally different than…
I think the problem is a lot of new enviroment artists make very sterile scenes that are too plain and boring, that makes them seem detached from reality. Even a simple scene can add narrative. What type of SciFi corridor is this? Is it a military ship? Is it new? What type of people would use this corridor? Is it supposed…
Hey guys, As some of you know - I reviewed a ton of portfolios at GDC. I'm estimating around 75 (Character, Environment, and Concept) - within about 10 hours spread over 3 days. There were lots of common problems, and lots - if not all - I noticed last year as a common trend. I wanted to do this last year, and would still…