I'm sure there are people, who have been using U4 for some time now, but I only got access a few days ago. I wanted to do something modular, so this space station/maintenance area was kind of a perfect oportunity to try out U4. So far I'm superhappy and impressed by how good this engine is! Never been easier importing…
Crap, I just realized, I posted in "Technical Talk", because my bookmarks brought me straight here. I realize there is a better place to show some assets and get feedback. Sorry about that!
Wow yeah, you definitely still have to reverse the green channel. I got the right results now. Also, I played around with the materials some more, which are awesome to no end! Lighting is overkill (and there are no lightsources yet), but this is just to demonstrate the materials, really. From here on I can understand how…
I updated - made textures for the door and ruined the lighting some more ^^ I really need to practice a bit with the lights and reflection actors. One weird thing about U4 is that it streams the textures in a not too great way. Maybe my texture is just too large (I tend to work large and scale down later). However, on this…
Hi, where is a toggle in the texture viewer in U4? I have looked all over and can't seem to find it. Would be very handy indeed, especially in those early testing stages. I made some moar props and started stuffing the scene. Textures aren't final yet, but I love the simplicity of making decent looking materials with U4 in…