Tutorial by the creator of CrazyBump. It's more for organic normals. https://www.youtube.com/watch?v=x_5suERXhRw This is not a tutorial for PBR, but there is still some good tips and workflows in there. Check the "bump map" section, second post. Bump map and heightmap is basically the same thing.…
Tried something different for a change, following a tutorial I saw online. I'm attaching all the files to use in marmoset, so you could test it out for yourself and see how it looks under different lighting setups if you want. https://dl.dropboxusercontent.com/u/30803397/wall.rar Can't wait to hear your critique :) Albedo…