I'm pretty sure its monthly subscription. (20$ per month) You can try this great articles by the awesome guys at 'marmoset': http://www.marmoset.co/toolbag/learn/pbr-theory http://www.marmoset.co/toolbag/learn/pbr-practice
I just spent a good couple hours looking at the UE4 tutorial videos on youtube from Unreal Engine, and wow Blueprint looks like it is a powerful tool. I really love the PBR of the new materials and the way the UI is handled. $20 a month even for a individual is NOTHING for what is being offered here! I can't wait to start…
I was using CryEngine, mainly only for environments and not an actual game. But with UE4 combined with the power of blueprint and access to the full source code, even with the crutch of baked lighting compared to real time lighting, I might just switch to Unreal all together and try and make something out of it. I wanted…
I skipped a lot of reading other comments so this may be repeated —On my personal accord. I don't plan on making a full-fledged game on my own for the time being. However, by the fact that as an individual I'd like to keep moving forward in my skill, learning what is new (pbr workflow, etc) and not being limited due to…
I dig the new models. the old free versions are out there still so there isnt much to complain about. its not like they are taking anything away. Also the idea that having the latest new updates and toys is going to somehow make the average artists personal work better aside from new things like PBR is pretty funny. I…