Thanks. Should i start to study the skeleton first, starting from the skull. Then to learn muscles also with the head and neck, then chest, arms, legs etc? It will be not be a problem to memorize the names of the muscles and bones too. But I'm not sure about the process of studding. I already have every possible book out…
So, Any advice of starting to learn anatomy from 0? I have no idea how to start. Also, i already accept the facts that i have to draw, and will do it. But i also want to learn Zbrush, at least something. But what to sculpt in Zbrush? Should i draw first skulls/heads,to study about heads what i can, and then to try and…
stay away from zbrush when you start, i see lots of people doing that , they "study" anatomy on zbrush and it turns into mushy crap , just play with polygons, use as little as you can to define the shapes, like old school lowpoly models , be sure to study low frequency details ( main shapes of mass of muscle and bones )…
100% agree. But don't bother memorizing names by rote 'cuz it could be boring and counterproductive for you. Better to use google images to understand the pertinent muscles (important to your sculpt) in isolation. Because muscles overlap and attached to different bones. In my self teaching experience, it's easier to digest…
The importance of studying from real people in poses cannot be overstated. While anatomy books will do a fine job of teaching you where all the little bits go, you won't gain an understanding of how muscles interact with each other and behave under stress unless you look at a live model or pictures and video of people in…
In addition to books, it would be awesome if you could find a way to draw from a live model regularly. Both long poses and short poses(30 second gesture drawings, lots of them). If you can't find a model etc. posemaniacs.com is good for gesture drawings but I wouldn't use their images as anatomical reference in longer…
Buy/find every anatomy book you can lay your hands on. Every anatomy video tutorial/workshop/youtube timelapses you can find. Everything you can think of. Then study it all. Then apply your knowledge in your form of choice, be it zbrush or photoshop. Start with heads, arms, legs and other parts. Use base meshes to get you…
I really struggle reproducing correct proportions in anything, Anatomy is defs one of my lowest skill areas. however i find that pure repetition and reference of any kind always reveals the results im looking for. Its so tedious to look at something and sketch it over and over again until it looks right but unfortunately…
I think that many people who started with 2D, are more better than someone. And they started from early age. I am 25, and seems i do not have that passion for Drawing.
I do play with polygons in Maya. But i model anything, but no characters. I want to learn how to make characters with Zbrush. So to gather every book/video out there, and Start to draw heads and then use Zbrush?