Updates- Took the textures into Marmoset 2 to set up materials and rendering. In doing so I tweaked the diffuse to work better with the lighting and materials. I set up 3 renders, a rounded cube, cylinder, and sphere. Look forward to thoughts and feedback on which render looks better and other comments and critiques.…
Updated pass. urgaffel- Thank you for your comments! Based on your feedback I adjusted the diffuse pass on the stones base colors. As well I have darkened the color of the stones and added a dirt pass. The dirt feels a bit noisy and realistic too me and there still may be a bit too much aqua color coming through. I am…
Final Render: (ORIGINAL POST) Hello All! Working on a fan pattern cobblestone texture. My main goal on this project was to push myself more toward a stylized look with a lot of eye rest, forcing myself to get away from relying on a realistic treatment and explore how to treat the stones as well as rendering it out in…