Hi Guys, Here is my overlay for the concept: This is the first time I have done one of these, so hopefully it is right. I am also fairly new to actively posting on polycount, so sorry if I break any rules haha. I'm going to attempt to do a rough blockout of the scene now and try to figure out a timescale for all of this.…
This is also the first time for me participating in the challenge, looking forward to it! Here's my plan, hope I'm doing this right: Scene blockout in UDK, 2 days Transparent plastic cover - I'll be using zbrush or mudbox for this one. 2 days Metallic fences & construction beams, 2 days Foliage, 3 days Tiling concrete…
Not sure @AlexCatMasterSupreme. It could just be that GDC is upon us, but I can't speak for everyone. I should have an update here in the next day or two with some finished modular meshes.
No doubt you've been busy dude, but tbf, creating the opening concept post would have taken just as long as the paint-over you created the other day, if not less time. Based on how little activity this concept received, should be putting it up well in advance of the month's start.
First monthly challenge go! So, I'm joining kind of late, but I'm going to challenge(ahem) myself to try to get this done by the end of the month. I'm going to cheat a little bit, and concentrate on making it nice and pretty from this angle, so it's kind of like making a set vs. a full blown environment. But hey, there are…
Hi guys, Just another quick update. I've not been able to do much because Maya kept crashing for some unknown reason, but after a couple of days of research and testing, I have fixed it ^_^ I decided that my scaffolding under the bridge was wrong, so I changed it based on this reference photo: And here is what I have in…