Hello there, I'm currently working on a project using hand painted textured and I've created a basic texture sheet. When I load the texture sheet into 3Ds Max all seems to be fine. I aline my UV's to the texture sheet but I am getting seams. Hopefully the following images will show the problem I'm having. I have tried a…
It is that green part on the bottom there in your uv editor window it is bleeding over like you said in whatever app your working with shift the texture 1px up or down where ever that piece of texture is sitting, try the editor first then try the app this environment is in, if that doesn't work pull the uv island in by 1…