Millenia's tutorial: https://www.youtube.com/playlist?list=PL925958D31D8D30C7 And a (slightly) different workflow to the one Earthquake outlined: http://www.polycount.com/forum/showthread.php?t=128414 And finally another tutorial that takes you through the whole process:…
It depends on what you're making. If you are pretty new to the concept of baking, might I suggest doing a series of tests with much simpler objects, preferably ones that are just single meshes and do not require exploding/material ID'ing. A dice with smooth edges and indented circles for the numbers is a good one, as it…
I havent modelled many weapons so wanted to start with some fairly straight forward. Ive started modelling this ithica shotgun. (Approx 1500 tris) I want to get an idea or a rule of thumb on making the high poly version and baking out the normal map within 3DS Max. I know this model isnt perfect, I havent quite…