So what would differentiate a tool developer and a script monkey? Since this is about portfolios, what would be a good example of well thought out tool, rather than a simple script?
Well tool programmers (to me atleast) would be programmers that handle access to your engine etc while a tech artist would be providing a pipeline for artists to make their lives easier importing to engine or doing x mundane task. Maybe even improving on a prototype that a tech artist wrote up. Script monkey was probably a…
I think it actually makes sense to tailor your work to a specific company... if you really want to work at that one place. It's generally not good to place all your bets on one horse, as it were. But if you really want to be there, go for it 110%. Art Directors tend to get tunnel vision when they're deep in their project's…