Welcome to the Monthly Noob Challenge February 2014 (16)! Join our Skype group too if you want! Add me on Skype and I will add you to the group. Skype: alexmasterofcats You don't have to join the skype if you don't want to though, you don't need to ask to participate or anything, just start doing it and post in this…
Alright, attempt number 2. I am liking this a little bit better. I am going to do another sculpt except this time focus on smaller detail and remove the large scratch. Also played around with the blending of the terrain textures. I also redid the base mesh of the rocks and added much more geo to give it some surface…
Not too sure if this is where you post the progress pics as this is the first time I've done a challenge but here is my progress so far. The majority of the polycount comes from the cylinders underneath the top roof
Heads up to everybody, the perspective in this is actually quite twisted in some spots, especially for the support lattice of the dome. Block out very carefully, and keep an eye on the spacing between buildings as you go deeper into the image. You don't want to know how warped I had to make the rear of the dome to make it…
@iWeReZ I found the best technique to keep the scale was constant importing and exporting of everything. For my 'ribs', if you look at one of my previous posts in topogun, I made the basic shape and then I'd import it into maya to see where they were in respect to the concept photo. I have it as an image plane in maya with…
Maaan, I'm away from the computer for a few days and now I feel so overwhelmed. You guys have done so much. I'll have to see how much I can get done over the next few days. Everything is looking great though, especially Malatoar's dome.
@Danface, You're definitely making progress there. You have an awful lot of space in between your cliffs, you sure you can fill it up with enough interest? Not to be nitpicky but the entrance to your dome look very small in comparison to your buildings. Admittedly mine doesn't even have a door. Maybe i'll just say its a…
@Mrfido: If you're going to use the terrain tool, just make sure that you hide the terrain's shortcomings with geometry of your own. @Aerashi: Nice breakdown :) Here's my update: The way I'll approach the terrain is, if it's inside the bubble, I'll model it myself, and then add geometry to add to its form, and everything…