@Stevston, i dont think he needs to make such slopes on this mesh, as the mesh itself is sloped compared to the indets, so the rays will have a slight angle to them. As for the floating mesh, how about "just" making it a part of the sword itself? I'm rather impressed that you did that highpoly in 27 minutes, well done :o
Hey all, It's my first post here (even though I've been a member since 2012 haha). I found this high poly model I made way back in 2009 for a speed modeling challenge (hence why the sword isn't 100% accurate to the film, I was in a rush! haha). The high poly was modeled in 27 minutes back in the day. I decided it was a…