Hi everyone, Our level designers/artists have a problem with painting materials on terrain. The material seems to blend reasonably on the edges but where the full material should be displayed everything appears black. Even though the material in the material editor seems to be setup properly (the snow material is working…
It may be that the material above the snow has a priority over the one you are painting. Paint the snow material wil target value "1" and make sure it is on top of the other materials. When I layer my landscape materials in UDK I do it like in real-life, e.g.: top: snow mid: gravel/rocks below: mud/sand The black you are…