Why is this happening! I am following the 3DMotive tutorial for creating foliage in 3DS Max for UDK, and when Damian Lazarsky drops his sub-object material for his leaves and bark on his newly created cylinder (we're creating the tree trunk now), his bark displays perfectly, but when I do it look at what happens! The…
Well, apparently I had to select the entire cylinder under element (5), and change the material ID to the bark's in my sub-object material. Still, he didn't have to do that, hence the confusion.