So Mentall Mill seems to be pretty dead. I was trying to get some noob tutorials for it, to help me get started with it. However I was not able to find much. I check the help files briefly and that didnt help much. I have experience with node based shader creation, but the simple fact that when I start a new shader it…
You can export to HLSL 3, HLSL 5, CGFX 3, GLSL 1.2 and GLSL 4. But it really depends on where you are taking the shader if the format it outputs to will be useful. E.g. if you want to load it into a game engine, the hand exported shader may need to be edited to work in that engine.