We are looking into adding some support for Dota 2 content in Marmoset Toolbag 2, does this sound like something that would be interesting/useful to the Dota community? This would likely involve some custom shader models to match the look of the Dota 2 shader, as well as a few features to support loading of Dota 2 style…
Sorry, not tonight. I can't give a specific ETA but it should be soon-ish. Dota 2 shader support will be included as a free update to TB2, no additional purchase required.
That would be absolutely incredible! I upgraded to 2.0 for my latest project and had a blast doing my promo images, having Dota 2 shader support would be such a help. You guys should contact Valve about being added to the third party revenue split for Workshop items so we can all throw some cash your way :D
@Konras You already can capture images with transparent background on Marmoset 2, just go to Capture>Settings (Ctrl+P) and there's a transparency checkbox :D I agree with all other features you pointed out. Personally I just want an option to automatically assign masks channels and stuff, but having a shader like the game…
Re: TB2 on Steam. At the very least, you would be widening your net by also having TB2 on Steam. Selling TB2 on Steam would open the visibility of the software to all UGC content creators and developers who don't otherwise visit community sites like Polycount. You can target the Dota 2 artists to start, but there are a…