G'day! been working on a real time animation demo that I'd like to submit together with my reel (that still isn't finished, gonna ress that thread soon). I started playing TERA maybe 2 months ago and loved the style of my characters run and land animations, so with that in mind I animated Katarina from League of Legends…
I made it for anim dirs who don't have time/care enough to play through the webplayer version. the anims at the bottom are not more anoying than any animation viewer I think hehe :) but yeah, I guess it's kinda ironic that it's kinda long, when it was made for people who might not have time to check out the proper app.....…
[ame=" https://www.youtube.com/watch?v=_VxGYNz5hf4"]polycount double jump, runs - YouTube[/ame] Thanks a ton guys! your nice comments made my life! :poly102: glad to hear that I might be on to something here with this realtime reel crap :poly136: Video above plays the animations at ½ the speed showing the doulbe jump, run…
Ok, so I'm not an animator (I can just skin, rigg and then I stop there) but I think you did an incredibly good job! I can definitely see the TERA style in the animations. The only thing that didn't convince me at 100% is the double jump. I hope you'll keep posting more stuff on this thread =)
That is freaking deep. I'm loving the attention to detail and not only is she really animated but she feels it too locked solid and moves amazingly. How long did she take to animate? The attention to the details are great. Deffo would love to see more plus a game or two maybe......okay go on why not a trilogy lol.
Really great work dude! As an animator myself, your interactive demo is great for showing off player character animations/blends/transitions, etc. My only crit is that her run is perhaps a little TOO exaggerated, at least when viewed from such a low camera angle. I really love the double-jump landing though. Fantastic work!
Ah I meant transition animation (not an animator sorry for the misused terminology). It is the feeling of her about to fall over that bugs me. Like she is recovering from a previous action, but it's starts from no action. It makes it feel like she isn't intending to start running. The fact that her feet slide past where…
Great animations! Beside I need to say, that the video itself is rather long, maybe you should shorten it a little. And I think it's rather disturbing that there are popping up more videos from time to time, since it's already hard to focus on both the videos running at the same time.
It's a very stylized animation and it fits the character that is this sleek almost ninja-like personality. I love the animation especially the side-ways spin, the way you land on one foot into a recovery is clean and crisp.
Yeah I was worried somebody might react negativly to that... hmmmmm :poly134: I know right! A Star Craft Ghost thing with Katarina <3 wonder who would sue me first, Riot Games, Ubi Soft or Blizzard :poly142: again thanks for all the feedback and kind words guys!! I'll take a look at the stuff that is bothering you guys,…