Trying to export my character rigged in biped to fbx to use in unity, but I keep getting this error. Warning: Unsupported 'By Layer' mode (14) The FBX plug-in does not support objects set to "By Object" mode in the Object Properties > Display Properties group. These objects are exported as "By Layer" instead. You can…
Interesting that only the nubs are resulting in an error. Which are dummy objects. Hold on.. i'm loading up max and having a look. I use Biped on a regular basis and haven't had this issue with the fbx exporter going to Unity... Edit: Select all the dummy objects in the scene. Right click, Object Properties ... in the…