Not that there's anything wrong with Maya, but it seems to be the only option if you want to focus on serious rigging/animation. Is there any other tool out there right now that specializes in animation that is as good or close and user-friendly?
Besides looking at the base tools and studio popularity, it's also helpful to research the ecosystem around the software. What are schools using? AM, iAnimate, and AnimSchool all provide rigs in Maya (though the latter may also provide XSI equivalents?). Who's writing helpful scripts/plugins and for what software? On the…
I guess it is. but that doesn't mean it stops there, you still have all the keying features you'd ever need. I do all my handkeying in motion builder. I know it's way standard in Sweden and I've come across tons of job listings where they want motion builder experience and I'm assuming it's not just for cleaning mocap. The…
Since it hasn't been mentioned yet, I'll toss Softimage's XSI into the mix I believe it's Valve's go to animation software, and it sure is a thing of BEAUTY! A few other local TV & FX houses around town use it as well.