I made an example to you about how you can make the edges on your highpoly more rounded. Its just that you put the support loops further from the supported edge. I hope this help.
Like passerby said, don't give up on this. You can only really learn and understand what needs to happen in any given low poly topology to get nice clean textures and bakes if you mess it up and fix it. Go through the polycount finished pieces, and take a look at guns or any other hard surface and their topology. You've…
I made some Bakes, part to part and some parts come out clean and nice and some parts are making me sick. For example the Barrel comes out clean, the bolts, or the shoulder support. The Picattiny Rail is OK, not best but OK. I have uploaded the LOWPOLY and the HIGHPOLY as an FBX File. And the Maya File,too. I would be very…