You can't edit a curve once you've essentially deactivated it. The inserted mesh will be a new polygroup which would make it easy to isolate and edit with the move brush (you could even try splitting it into a new subtool and then using a zsphere rig). Otherwise you'll have to delete the rope and redraw a new one, exiting…
Hey guys I have a question with the insert brushes on making sandals.So I have this character with a sock on and I want to but sandals for the feet with ropes holding the sandals in place. I use the insert brush and I am able to move it around as I like but when I switch over to a new subtool and go back to try and using…