polycount wiki, here you go. lots of great stuff.http://wiki.polycount.com/CategoryCharacter your pipeline seams prety much how it works, sometimes you do the diffuse map directly on the high polygon model and bake that along with Normals and AO. pretty much everything is in the Wiki though, good luck :)
Hello Fellow artists. I would like to get some advice for making character for games. I would like to know what are requirements and limitation to create character for games. I only know that i need to take care about polycount , because i can not import that in game engine. So. Does for creating character for games is the…
There are tons of great tutorials out there. Here are a few recent and well rounded tuts that I like: afisher did a great writeup on a pretty typical pipeline here: http://www.3dtotal.com/index_tutorial_detailed.php?id=1763&catDisplay=1&roPos=1&page=1#.Urg74fRDuMI One of the most up-to-date free tutorials on the subject…