Im in biped skinning a character, wondering if theres a similar function to the one in Blender where selecting a vertex of a mesh then hitting CTRL+L selects the entire object.
You can switch to element mode (hotkey 5), select the element (all faces should highlight) then while holding control switch back to vertex mode (not sure if you can do ctrl+1, I usually click it).
Basically Ive applied a skin modifier (bonespro) to my mesh.. and wish to use a CTRL+L like function to select the entire head and helmet of my character In order to address the weight issues of that area - when previously attempting to select the editable mesh to access the element selection option, a warning came up…