I'm just saying a tactical game is harder to play than a shooter that involves a lot less thinking. CS is a tactical game, you use a ton of teamwork, you need map knowledge, you need weapon knowledge, you need to know how the physics of the game will affect factors such as your jumping and grenade tosses, the list goes on…
I was playing the good old rainbow six and swat 4 lately and noted that this genre basicaly died. Rainbow six kinda dumbed down the " highly tactical and simulation " side to focus it self on storytelling and a more arcadish gameplay. Swat 4 unfortunatly died. there was ghost recon, but ghost recon 2 unfortunatly followed…