[vv]122995265[/vv] Big News: Marmoset Toolbag 2 is Now on Steam! Were pleased as punch to announce that our full-featured real-time rendering application, Marmoset Toolbag 2, is now available for sale on Steam with an introductory 10% discount! Whether youre a 3D artist creating portfolio renders, working in product…
We are pleased as punch to announce the launch of Marmoset Toolbag 2. Click here to get the installer! New users can create an account and enjoy the 30 day trial. Existing users, log in with your Marmoset ID to gain access to the full version. Features: marmoset.co/toolbag Current build: 2.06 [vv]109715203[/vv] Weve just…
Ho, found a new way of crashing Toolbag 2 : Press the "ALT" key on your keyboard, wait for the popup telling you that toolbag 2 can't reach the server (you have to be offline). You can then release the key, but when you press "okay", Toolbag 2 will crash. I have been able to reproduce this crash multiple times.
Toolbag 1 will continue to function for existing licenses, however we are no longer offering it for sale. We will continue to provide support to our existing users, and we will likely release updates if catastrophic issues arise (crashing with new video cards/drivers), however Toolbag 1 is no longer in development. Toolbag…
I have been using Marmo 1 since launch and recently upgraded to 2. Early impressions are very good. However there are some things that I do not see from the 1st Marmo. Maybe people already asked of these. 1. No Floor Option 2. No World Space Widget for Lights 3. Lens Flares and light animations 4. Render View, no drop down…
Some things I noted : --- It would be nice to put in the title bar of Toolbag 2 an "*" (asterisk) like other software do when the file/scene has not yet been saved. Currently I use CTRL+S a lot because I never know if my changes are saved or not. This seems important by the way as there is no warning when you quit the…
Thanks for the extra info. If you want to know a little bit more about how the current shader works, check out the skin shader tutorial for skyshop. http://www.marmoset.co/skyshop/learn/skin-tut Its not exactly the same by the skyshop shader is basically the TB shader ported over to Unity, so many of the features are…
[ame=" https://www.youtube.com/watch?v=Vzqb6Z6AKZA"]Oblivion Drone - Rendered in Marmoset 2 - YouTube[/ame] Oblivion Drone - Rendered in Marmoset 2 - YouTube obligatory OMG ITS SO PRETTY IN TOOLBAG old model woo.
I am loving Marmoset toolbag 2, but where is the render view settings present in the first version that lets you show in realtime only certain visual elements like (shadow, AO, normals, specular, etc.) It be really handy if you could get the feature back in following versions of toolbag 2