couple of these that i noticed a while ago and still seems to be open i think. however, i can bet that actual number of open positions are almost twice of advertized ones. most companies don't advertise actively. valve (seattle, WA): http://www.valvesoftware.com/jobs/job_postings.html kojima productions(LA):…
I never said I was at a professional level when I built that item. I'm just saying it took me years to be at a level that I could even show somebody my digital character work and only months with props (modeling wise...ok texture painting took me a long while). The software does half the work for you with prop modeling.…
I was wondering if anyone has actual numbers. For either studios they work at, or know the numbers of. (I had an interesting discussion with some friends, and we feel that number is REALLY low worldwide). Not including outsourcing houses. If you know the actual numbers for any studios, let me know. I am NOT trying to push…