I recently developed a Borderlands-style character which required some hand-painted textures. I am more used to using photoref instead of hand-painting, so I improvised by starting with a photo and then using that as direct reference. I start with this photo ref of pants: Then I use that base to hand paint the…
Vertex book has some great tutorials about hand painting. Download it for free. http://www.artbypapercut.com/ Check these links too: http://www.polycount.com/forum/showpost.php?p=1515379&postcount=170 And finally, take a look at Dota Texturing guide:…
@spectre1130 I'll go through his videos soon. thanks for the link! @JR Yeah I have had Vertex for a while, but didn't read much on it. I'll pull it aside and read through it. Thanks for the Tutorial Link! Also I've already read through the DOTA 2 Art guide. still unsure about which method to use Sculpting (to a plane &…
This Thread is to help me get a better understanding of Hand Painting & Tiled Textures. I have no problem making realistic textures with Diffuse, Normal & Specular but I find it much harder creating Flat lit details such as seen in the Show your Hand Painted stuff Thread OR any iOS/ Android Game. Any Input, Videos,…