This Thread is to help me get a better understanding of Hand Painting & Tiled Textures. I have no problem making realistic textures with Diffuse, Normal & Specular but I find it much harder creating Flat lit details such as seen in the Show your Hand Painted stuff Thread OR any iOS/ Android Game. Any Input, Videos,…
I believe the beauty of hand painted textures is the artistic feel they have. You feel the "hand of artist" on each stroke. So the rule nº 1 is not to use automatic software effects. Forget about drop shadows, bevel/emboss, etc. Use the brush, and paint. Just this. If you want to make a brick wall, take some reference from…
That's done using the process similar to above. In that case I used 2.5 view port to place bricks and capture various maps, and the composite them in PS with some photos. It took me about 30 mins from start to finish. I just wanted to check if I can make convincing stone blocks with very little to zero spacing between…