I've built a new scripted plugin for 3ds Max to create prop_details for the Source Game Engine: Detailer. It allows you to create detail prop primitives that you can tie to detailtypes and groups that will export as a VBSP file. Also, the latest version of Wall Worm's VMF exporter will export these props directly as…
Now here is a video detailing many of the functions in Detailer: [ame=" https://www.youtube.com/watch?v=uy1JmSY_hHo"]Detailer Plugin Overview - YouTube[/ame]