I was wondering if marmoset could be used for architectural visualization animations like udk.I understand it is being used mostly for still image renders. I really don't want to go through the pains of learning a game engine like udk.A realtime renderer like marmoset seems more appropriate.
So that means it is only useful for character or prop renders. Thanks,udk seems like the best game engine out there. Can't wait till unreal engine 4 comes to udk. Thanks.
I have used viewport 2.0 to render out animations from Maya. I don't intend to use marmoset to render heavy scenes. There are some animators who are interested in using realtime renderers to render out animations. I don't intend to make the environment interactive. This is why I am considering marmoset. Are u saying…
Marmoset Toolbag 2.0 currently does not support animation (with the exception of basic turntable output). Animation is something we plan to put a lot of love into in the future and include as a free update, its a complex feature and we didn't want to throw in half-baked animation support like we had in TB1. Try the 30 day…