I was wondering if marmoset could be used for architectural visualization animations like udk.I understand it is being used mostly for still image renders.
I really don't want to go through the pains of learning a game engine like udk.A realtime renderer like marmoset seems more appropriate.
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Marmoset can't really handle the kind of polys you would be pushing for professional arch viz models. Also its hard to get interiors to look good.
Can't wait till unreal engine 4 comes to udk.
Thanks.
This is why I am considering marmoset. Are u saying marmoset 2.0 can't handle a small town scene with textures, shadows and lighting?
Maybe I have to download a trial version and test it out myself.I don't know if anyone has seen the webseries rwby.It's directly rendered from the viewport.I intend to do something like this but with an advanced realtime renderer like marmoset.
Try the 30 day trial out and let us know what you think, we've got a thread going here: http://www.polycount.com/forum/showthread.php?t=128766