Watched this earlier and although I'm not an animator, I still found it insightful :) Definitely going to share this with my friends who are animators :P
Phaedarus: I know that some people have managed to get mocap data out of the Kinect, or other markerless mocap systems like iPi, but the quality is generally pretty bad. Gypsy Suits are slightly better and come with some benefits like not having to deal with occlusion, but they can be several thousands of dollars…
I appreciate that most people who post on Polycount are more interested in modelling and texturing, but I figured this was as good a place to post this. I made a tutorial for motion capture clean-up for games... [ame=" http://www.youtube.com/watch?v=XxHi7_pXN-k"]Motionbuilder Mocap Clean-Up for Games - YouTube[/ame] Some…
Actually, I have a couple of questions, if that's okay. 1) So, towards the end of your video, where you position constraint the reference object to the pelvis, you skip over a pretty large amount of constraints. (53:30 in your video) You said that they are a bunch of constraints that help the setup character deform more…