Hello, I am currently hitting my head on the table. I made the model in 3ds max 2014. Import, and I see this in 3ds max 2013 I export to obj, using 3ds max 2013. And I open in Marmoset Toolbag In unity, no problem. looks fine. I made the model in 3ds max 2014. but when I export to obj.(2013 or 2014) and use marmoset…
whaaatt. I asked soo many people. even my 3d teacher. no one knew. there we go, fixed it. Marmoset needs UV's. Normally I use marmoset after texturing. This time I cleaned my model with the reset UVW's button. Thank you so much Bek, I can continue with my monkey now! Also thanks to the other people taking their time to…