Hello, Polycount! I am completely new to working with UDK and also somewhat new to working with Maya. Im trying to animate a sci-fi urn opening up, but I cant seem to get the animation to work in UDK. Ive created the skeleton and bound the joints via Smooth Bind, Ive baked the animation, exported as FBX with the…
it says there are 24 frames of animation so something imported. do you have translations on your bones? if you have translations you will need to uncheck "anim rotation only" in the AnimSet tab.
Ah, nevermind, I fixed it. Googled the warning message and it turns out I needed to compress the animation by going to the Animation Compression tab in the Animset Editor window, selecting Least Destructive compression algorithm, and applying it to the set. Thanks again for your help! Silly and relieving that it was such a…
That did it!! The animation is displaying now. Only thing is that I now have a warning on the preview screen that says: "Warning: WILL BE BROKEN IN GAME!!! UrnActivate needs to be recompressed; displaying RAW animation data only" What does this mean and how can I fix it?