...which is weird because $manipCoords is a float array. If anything tries to store a string in a float variable then Maya will convert that string to a float 0 and prompt the error message: "Converting string "X" to a float value of 0." It's a strange problem, and I can't really fix it because I would need a Maya 2014…
Hello, sorry for the late reply. I'm not sure yet why this is happening. If you copy+paste and execute this code in the Maya script editor, what happens? global proc float[] updateManipCoords() { string $cTool = ""; $cTool = currentCtx(); global float $manipCoords[]; switch($cTool) { case "moveSuperContext": // Move…