Hey guys! I've been working on a relatively simple prop and semi-scene. Basically, it's a urinal with divider and a partial roof/wall/floor. I've tried to keep the polycount low as well. Basically a game-ready piece for my portfolio, which has been lacking prop pieces. I'm pretty close to being done, but I'd like some C&C…
Much improved It would be nice to see some reflections on that broken glass on the floor. Right now it appears to only be using a diffuse texture. I am unsure about the two light fixtures closest to the left of the image, are they supposed to be on or off, or is the bulb missing? Some fixtures appear to be emitting light…