Oskar!: Thanks heaps! The eyes have a secondary layer for accurate shine. marcobar: Thank you so much! It's nice to hear that sometimes, y'know. I hope I can only continue to get better in the future! ilsem: I'm happy you like them, they're the ones that are just sort of relaxing for me to do so it's nice to hear they're…
@kinetic Thanks! Making some progress on my Roach; I've sculpted and baked him. A few artifacts in the Cavity and AO maps, but I'll fix them up when I'm doing his textures. This also doubles as a proper materials test. Character silhouettes for my school's character assignment. Having trouble nailing down exactly what I…
(EDIT: WAIT I FOUND THE ORIGINAL FILE - 2018 Bagel) Some Dishonored fanart... sorta. First task for school this year was to create a coin, just to get back into the swing of making assets. I might have gotten a tad side tracked and put together a little scene in Unity. The coins are 64 tris each, with 512x512…