I'm modelling nervous systems and near organs there's a lot of branching. The main fibers can be relatively easily done with spline modelling, but in the interconnecting areas it would be nice with less fidgeting in doing branchy structures. I'm aware of the 'branchy' script, but I'm looking for a more painted approach,…
Hmm, haven't been able to get comfortable with zbrush yet (needs a dedicated month I guess) but from what I've seen and what you describe it could do the job easy, just don't have the time to get into zb for now. At the moment I think I'm going for this setup; drawing all the splines in one plane, apply the branchy script…