Hey! I feel like I reached the standard where this is watchable. Maybe I've been staring at this for way too long to recognize all of the tiling. Lots of kudos to Snefer for his modular environments. Huge inspiration, as you'll probably notice. Started as a game project with lots of gameplay programming and getting a…
I actually am a big fan of the style. Only thing that I think you might wanna look at are the tiles on the ground at the bottom of the tree. They look like they're sitting a little flat given that a tree is growing out of the ground around them. Maybe rotate them a little horizontally so they look like they're being…
Cool models. I think the textures are nice but it's hard to tell because the lighting is a little dark in some areas on my monitors and there's little mood to the scene. Small crits but still a nice bit of work :)
Would love some feedback on the overall style, if there's anything that feels odd or that doesn't quite fit. I'm about a month into the project and sometimes it feels like polishing a turd =/
Heyo! I noticed some days ago that my screen was weirdly calibrated... It was basically really bright and yellow. So that sucks! Fixed it now and done some work on the scene! Would love to know what you think about the tree and if theres anything weird going on with the levels of brightness/contrast and if the light feels…
@samifira : Thanks! Yeah, that room needs more rubble and broken pipes and cracked floortiles aswell! @Gannon : Thanks! The lighting is a bit special as I imagine that there's no electrisity so I can't use lamps. So all the light has to come from the directionallight aswell as some spotlights to emulate the sun.. Don't…