still quite new to CE, i'm wondering how i export my asset and its always using a material i made for it? right now i have to assign the material every time i drop the object in the level? i'm sure its a simple fix but i just don't see it. appreciate any help. hope this makes sense.
you don''t really have to name your materials and object the same... just be sure when exporting from max to - create the material with the exporter - name the material in max with the relative path of the material from your max file - assign the material and then export the cgf example: if your save your stuff in say…
Yea that is correct. The material file just needs to be named the same as the model and in the same folder. You'll just need to link up the textures manually but you'll only have to do this the first time.
Hey gang. I asked this on the ce forums and someone said the answer was to name your material the same name as your mesh in the folder and this should work. I'm on vacation and haven't been able to test but I believe that's the answer?