ive modeled a reception desk in 3dsmax, and ive added a uv unwrap modeifier and have fully uvmapped the model, but my client has said certain parts of the models geometry needs adjusted and additional geometry added, My question is will i have to delete the uv unwarp modifier from the stack, add geometry and uv map the…
There's a preserve uv mapping button under Edit Geometry in the editable poly, but it doesn't work too well if you're adding geo. Like what Perna said the unwrap info is stored when you collapse your modifier stack. You can also physically save your unwrap when you have a UV modifier applied. Then load it after you've made…