ive modeled a reception desk in 3dsmax, and ive added a uv unwrap modeifier and have fully uvmapped the model,
but my client has said certain parts of the models geometry needs adjusted and additional geometry added,
My question is will i have to delete the uv unwarp modifier from the stack, add geometry and uv map the whole model again or is there a way to keep the existing mapping co-ordinates and adjust the model? it took me a while to uv map the model and would hate to do the whole thing again
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