I need to work on texturing so I decided to re-texture a blunderbuss that I modeled earlier this year for school. My previous texture job on it was rushed and terrible so I thought I's rectify that and hopefully it'll be good enough to add to my portfolio. And rather than just texturing it, I thought, what the hell, I'll…
Still images are really easier to analyze than animations. The barrel is very short, almost the length of a pistol from the period. The sights on top really don't belong. Any smoothbore weapon had extremely limited range and questionable accuracy, and the blunderbuss was worse than that, often firing 'improvised'…
@DWalker Thanks for your input! I extended the barrel a bit as you suggested. The top of the barrel already has a bayonet on top of it. It might have been to hard to see because it's animating. I have attached some renders. I'll need to redo the ambient occlusion so please excuse the odd shadows for now...