Finished a thing! Sculpt and more shots here : https://www.artstation.com/artwork/DJ9Dy Created from a sculpted composite and then painted over that! Fur is a bit shit tho
For these assets I started from a Highpoly sculpt baked normals and ao, the rest was all 3Dcoat and Photoshop. Wildstar uses normal maps, so the sculpting is worth it :wink:
Sculpt to Handpainted workflow thingy, more here : https://www.artstation.com/artwork/XYXyw model Sharing the model and bakes if you want to try it out and share your results and workflows over here : http://polycount.com/discussion/163207/sculpt-to-hand-painted-workflow-once-and-for-all